List of head affixes

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For the head bases themselves, see Head.

This is a list of everything that can roll on a piece in the head slot. Higher item levels open stronger tiers, and rarity sets how many prefixes a piece can hold. T1 is the strongest tier and counts down from there. See Equipment#Item level for the rules and Tempering for working a piece. T2 is the top step anything rolls, and a drop and a craft both reach it. T1 is never rolled at all and comes written onto legendary gear when the piece is made.

Prefixes

Prefixes are the rolled power a piece carries. Triggered effects are prefixes too: they spend the same capacity as a stat roll, so a piece that fires an effect carries fewer plain numbers for it.

Group: Accuracy
+# Accuracy
Tier Item level Value Rarity floor
T1 18 +170 to +190 Legendary
T2 18 +140 to +160 Epic
T3 14 +110 to +130
T4 10 +80 to +100
T5 6 +60 to +70
T6 3 +40 to +50
T7 1 +20 to +30
Group: All Elemental Resistance
+# All Elemental Resistance
Tier Item level Value Rarity floor
T1 1 +4 Legendary
T2 18 +3 Epic
T3 12 +2
T4 8 +1 to +2
T5 3 +1
Group: Armor
+# Armor
Cloth
Tier Item level Value Rarity floor
T1 18 +10 to +12 Legendary
T2 18 +8 Epic
T3 14 +6
T4 10 +4
T5 6 +4
T6 3 +2
T7 1 +2
Light
Tier Item level Value Rarity floor
T1 18 +15 to +18 Legendary
T2 18 +12 Epic
T3 14 +9
T4 10 +6
T5 6 +6
T6 3 +3
T7 1 +3
Medium
Tier Item level Value Rarity floor
T1 18 +25 to +30 Legendary
T2 18 +20 Epic
T3 14 +15
T4 10 +10
T5 6 +10
T6 3 +5
T7 1 +5
Heavy
Tier Item level Value Rarity floor
T1 18 +40 to +48 Legendary
T2 18 +32 Epic
T3 14 +24
T4 10 +16
T5 6 +16
T6 3 +8
T7 1 +8
Group: Attribute
+# Attribute
Tier Item level Value Rarity floor
T1 1 +2 and +1 to another attribute Legendary
T2 18 +2 Epic
T3 12 +2 and -1 to another attribute Epic
T4 8 +1 Epic
T5 6 +1 and -1 to another attribute Epic
Group: Dark Resistance
+# Dark Resistance
Tier Item level Value Rarity floor
T1 18 +8 Legendary
T2 18 +6 to +7 Epic
T3 14 +5
T4 10 +4
T5 6 +3
T6 3 +2
T7 1 +1
Group: Evasion
+# Evasion
Cloth
Tier Item level Value Rarity floor
T1 18 +70 to +80 Legendary
T2 18 +55 to +65 Epic
T3 14 +45 to +50
T4 10 +35 to +40
T5 6 +25 to +30
T6 3 +15 to +20
T7 1 +10
Light
Tier Item level Value Rarity floor
T1 18 +70 to +80 Legendary
T2 18 +55 to +65 Epic
T3 14 +45 to +50
T4 10 +35 to +40
T5 6 +25 to +30
T6 3 +15 to +20
T7 1 +10
Medium
Tier Item level Value Rarity floor
T1 18 +35 to +40 Legendary
T2 18 +30 to +35 Epic
T3 14 +25
T4 10 +20
T5 6 +15
T6 3 +10
T7 1 +5
Heavy
Tier Item level Value Rarity floor
T1 18 +15 Legendary
T2 18 +10 to +15 Epic
T3 14 +10
T4 10 +5 to +10
T5 6 +5
T6 3 +5
T7 1 +5
Group: Fire Resistance
+# Fire Resistance
Tier Item level Value Rarity floor
T1 18 +11 to +12 Legendary
T2 18 +9 to +10 Epic
T3 14 +7 to +8
T4 10 +6
T5 6 +4 to +5
T6 3 +3
T7 1 +1 to +2
Group: Frost Resistance
+# Frost Resistance
Tier Item level Value Rarity floor
T1 18 +11 to +12 Legendary
T2 18 +9 to +10 Epic
T3 14 +7 to +8
T4 10 +6
T5 6 +4 to +5
T6 3 +3
T7 1 +1 to +2
Group: Holy Resistance
+# Holy Resistance
Tier Item level Value Rarity floor
T1 18 +11 to +12 Legendary
T2 18 +9 to +10 Epic
T3 14 +7 to +8
T4 10 +6
T5 6 +4 to +5
T6 3 +3
T7 1 +1 to +2
Group: Poison Resistance
+# Poison Resistance
Tier Item level Value Rarity floor
T1 18 +9 to +10 Legendary
T2 18 +8 Epic
T3 14 +6 to +7
T4 10 +5
T5 6 +3 to +4
T6 3 +2
T7 1 +1
Group: Skill
+# Skill
Tier Item level Value Rarity floor
T2 18 +2 Epic
T3 12 +2 and -1 to an attribute Rare
T4 8 +1 Rare
T5 6 +1 and -1 to an attribute Rare
Group: Storm Resistance
+# Storm Resistance
Tier Item level Value Rarity floor
T1 18 +11 to +12 Legendary
T2 18 +9 to +10 Epic
T3 14 +7 to +8
T4 10 +6
T5 6 +4 to +5
T6 3 +3
T7 1 +1 to +2

Suffixes

A piece holds one suffix at most. On gear that suffix is an item effect: a power written into the piece through tempering, shaped by the material that binds it and the strength of the work. Item effects are not a fixed list and no drop rolls one, so there is no pool here. What is fixed is how strong an effect a piece can hold, and how often it comes back.

Power Rarity floor Uses Returns
Minor Uncommon 3 uses after any rest
Moderate Rare 2 uses after a long rest
Major Epic 1 use after a long rest

On a consumable the suffix is its on-use payload instead: what using the item does. See Item effects for how both kinds activate.

Implicits on head bases

An implicit is not rolled: it is part of what the base is, and every piece of that base carries it whatever its rarity. Listed here for reference.

Base item Implicit Grants
Hat of Disguise Deception +1 +1 Deception
Leather Cap Evasion +30 +30 Evasion
Iron Helmet Max Health +2 +2 Max Health
Chain Coif Max Health +2 +2 Max Health
Plate Helm Max Health +3 +3 Max Health
Feathered Cap Charisma +1 +1 Charisma
Thin Circlet Charisma +1 +1 Charisma
Harvest Wreath Wisdom +1 +1 Wisdom
Funeral Wreath Dark Resistance +5 +5 Dark Resistance
Unseeing Eye Patch Insight +1, Wisdom -1 +1 Insight
-1 Wisdom
Burial Mask Dark Resistance +10 +10 Dark Resistance
Sightstone Circlet Wisdom +1 +1 Wisdom
Collector's Coronet Intelligence +1, Strength -1 +1 Intelligence
-1 Strength
Gilded Deathmask Intelligence +2, Holy Resistance -20, Charisma -1 +2 Intelligence
-20 Holy Resistance
-1 Charisma
Lensward Helm Pierce Resistance +20, Slash Resistance +20 +20 Pierce Resistance
+20 Slash Resistance
Mirror-Shard Tiara Armor +5 +5 Armor
Eye of the Grove Wisdom +1 +1 Wisdom
Reforged Blood-Crown Max Health +10 +10 Max Health
Crown of Black Ice Constitution +4 +4 Constitution
Zenith Fire Resistance +30 +30 Fire Resistance
Greiron Greathelm Armor +20, Frost Resistance +20 +20 Armor
+20 Frost Resistance
Items & Equipment
Items · Equipment · Affixes · Item effects · Tempering · Crafting · Merchants
Affix lists
Main Hand · Off Hand · Head · Body · Legs · Hands · Feet · Neck · Back · Ring
This page is generated from game data as of Alpha 0.0.30a. Edits here are overwritten on the next regeneration; to suggest a correction, post in Discord.