History
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History is a Intelligence skill.
What it covers
Recall events, identify artifacts, recognize symbols, know legends and places.
Progression
| Level | Unlock | Feat | Effect |
|---|---|---|---|
| 2 | Novice feat choice (pick one) | Receive impressions of the location's past, including what happened there and why it matters. Add +2 to History checks that use these memories at the location. | |
| Recall how similar situations ended and add +2 to the related Insight check. | |||
| On success, gain Weatherwise. Your party's chance of a travel encounter is reduced until your next long rest. | |||
| 3 | Passive bonus | Dark resistance bonus | |
| 4 | Mastery bonus | +1 to History rolls | |
| 6 | Apprentice feat choice (pick one) | On success, allies in the scene gain Weakness Exposed. Each ally's next attack against that creature within 5 minutes rolls with advantage. The benefit is spent on that ally's first strike. | |
| Make a History check, with greater difficulty for more obscure languages. On success, understand the text's meaning and intent. Exceptional results reveal the author's emotions, hidden meanings, and cultural references. | |||
| Recall three pieces of information: two accurate and one misleading. They seem equally credible, so you cannot tell which is false. You also remember where the answer can be confirmed. | |||
| 7 | Passive bonus | Holy resistance bonus | |
| 8 | Mastery bonus | +1 to History rolls | |
| 10 | Adept feat choice (pick one) | Intelligent listeners make a Wisdom save against DC 14. On failure, they treat you as an Emissary of the Old Power for 5 minutes, hearing you out, answering honestly, and refraining from hostility unless provoked. Direct inheritors of that history are affected even if they save successfully. | |
| Recall the closest useful precedent. Before you or an ally within 60 feet makes a related attack, save, or check, grant that roll advantage and +1d4. | |||
| Make a History check. On success, find a forgotten cache of trade goods. Value increases with character level and check quality. A critical result yields EPIC-grade treasure. | |||
| 11 | Passive bonus | Poison resistance bonus | |
| 12 | Expert feat choice | Pool not yet released | |
| 12 | Mastery bonus | +1 to History rolls | |
| 14 | Master feat choice | Pool not yet released | |
| 15 | Passive bonus | Storm resistance bonus | |
| 16 | Mastery bonus | +1 to History rolls | |
| 18 | Grandmaster feat choice | Pool not yet released | |
| 20 | Legend feat choice | Pool not yet released | |
This page is generated from game data as of Alpha 0.0.32. Edits here are overwritten on the next regeneration; to suggest a correction, post in Discord.