Items

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Every object you can carry, wear, or use in Valdaria is an item. Items range from a crust of bread to relics of the old faiths. Each has a rarity, a weight, and a value, and equipment additionally carries affixes that shape how it performs. See Equipment for how rarity, item level, and affixes work.

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Blades, bows, staves, and everything that swings or shoots.
Head, body, legs, hands, and feet. Protection and its trade-offs.
Head · Body · Legs · Hands · Feet
Shields and what the other hand holds.
Amulets and pendants worn at the throat.
Cloaks, capes, belts, and packs worn on the back.
Bands and signets worn on the fingers.
Arrows and bolts for the bow and the crossbow.
Small trinkets, tools, curios, and materials can be set in a belt slot, each carrying one item effect. Consumables, reagents and ammunition never fit.
Food, drink, potions, and single-use items with on-use effects.
Crafting stock and the reagents that back tempering work.
Implements and portable workstations that help crafting work.
Items & Equipment
Items · Equipment · Affixes · Item effects · Tempering · Crafting · Merchants
This page is generated from game data as of Alpha 0.0.30a. Edits here are overwritten on the next regeneration; to suggest a correction, post in Discord.