Primalism
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What it covers
Track, forage, navigate the wilds; calm, command, or tame beasts.
Progression
| Level | Unlock | Feat | Effect |
|---|---|---|---|
| 2 | Novice feat choice (pick one) | Through body language, vocalizations, and primal understanding, you can convey simple concepts to animals and interpret their responses. +2 to Primalism checks when communicating with or influencing animals. | |
| You instinctively identify which plants are edible, which water is safe, and which materials are useful. +2 to Primalism checks for foraging and identifying wilderness resources, and you never accidentally eat or drink something poisonous while foraging. | |||
| Eating fresh kills grants Blood-Fed for 30 minutes: +1 Strength. Civilized NPCs react with disgust when witnessing this. | |||
| 3 | Passive bonus | Poison resistance bonus | |
| 4 | Mastery bonus | +1 to Primalism rolls | |
| 6 | Adept feat choice (pick one) | Resting in your marked wilderness makes the land answer to you. You rise Territorial: +2 Strength and +2 Dexterity. Anyone resting alongside you is left Stenched by your feral musk, clumsy and off-putting for it: -2 Charisma while it lasts. | |
| Activate Serpent Aspect BUFF on a connecting melee strike: your movements become fluid and evasive (+2 EVASION while it holds). The struck target must make a Constitution save (DC 13) or suffer Serpent Venom: poison damage over time spreading through their veins. Channeling the venom drains you: a Drained DEBUFF, -1 Constitution, as the body pays the price of borrowing something inhuman. | |||
| Locate the nearest natural shelter or creature's lair; make a Primalism check. Learn the direction, approximate distance, and whether it's occupied. Finding a den grants Found Sanctuary: +1 to Resting checks for 8 hours, and Primal Shelter: +4 MAX_HEALTH for 4 hours. Can be used again once the den-sense settles. | |||
| 7 | Passive bonus | Storm resistance bonus | |
| 8 | Mastery bonus | +1 to Primalism rolls | |
| 10 | Expert feat choice | Pool not yet released | |
| 11 | Passive bonus | Frost resistance bonus | |
| 12 | Mastery bonus | +1 to Primalism rolls | |
| 14 | Master feat choice | Pool not yet released | |
| 15 | Passive bonus | Fire resistance bonus | |
| 16 | Mastery bonus | +1 to Primalism rolls | |
| 18 | Legendary feat choice | Pool not yet released | |
| 20 | Mythic feat choice | Pool not yet released | |