Resting
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Resting is a Constitution skill.
What it covers
Camp, recuperate, tend wounds, stabilize the dying, meditate.
Progression
| Level | Unlock | Feat | Effect |
|---|---|---|---|
| 2 | Novice feat choice (pick one) | When a rest would saddle you with a terrain debuff, there is a chance your hard-won discipline flips it on its head, granting that terrain's favorable buff instead. Either way, you sleep light: while resting you gain Alert Sleeper, a +2 bonus to Perception. | |
| Rising from rest leaves you with Quiet Mind: advantage on your next Intelligence- or Wisdom-based check made within the hour. The trade is that your single-minded focus on stillness leaves the camp less carefully chosen, so a terrain debuff is more likely to take hold while you rest. | |||
| Properly preparing your rest area earns you Refreshed: +1 to Wisdom-based checks for an hour. Every meal and campsite buff you gain also lasts three times as long. The catch is your discerning palate: a meal is only as good as its plainest dish, so the lowest-rarity food sets the tier, and the party must eat uniformly well to earn a fine meal. | |||
| 3 | Passive bonus | Frost resistance bonus | |
| 4 | Mastery bonus | +1 to Resting rolls | |
| 6 | Adept feat choice (pick one) | Make a Resting check. On success, prepare a meal granting Well Fed BUFF to those who eat. Your cooking also upgrades the party's rest meal by one tier (an already top-tier feast instead carries a little extra heartiness), at the cost of twice the provisions. Requires actual ingredients, you can't cook from nothing. | |
| Make a Resting check. On success, the campsite gains Fortified Camp BUFF: +2 to Perception during rest. The perimeter of tripwires and markers means an approaching threat sets off an alarm, so the party is never surprised in the camp, waking and arming before intruders reach the bedrolls. | |||
| After a full rest near an unexplored area, make a Resting check. On success, gain a vague mental map, approximate layout, number of rooms, and whether hostile creatures are present. The information is imperfect, distorted as in a dream. You wake knowing things you shouldn't. Additionally, gain Lucid Dream BUFF that grants +1 to Insight checks for 1 hour. | |||
| 7 | Passive bonus | Poison resistance bonus | |
| 8 | Mastery bonus | +1 to Resting rolls | |
| 10 | Expert feat choice | Pool not yet released | |
| 11 | Passive bonus | Fire resistance bonus | |
| 12 | Mastery bonus | +1 to Resting rolls | |
| 14 | Master feat choice | Pool not yet released | |
| 15 | Passive bonus | Max health bonus | |
| 16 | Mastery bonus | +1 to Resting rolls | |
| 18 | Legendary feat choice | Pool not yet released | |
| 20 | Mythic feat choice | Pool not yet released | |