Slayer

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Slayer
AttributeStrength
UsedAutomatically by the system
Feats6
First choiceLevel 2 (Novice)

Slayer is a Strength skill.

What it covers

Identify creatures and recall their lore — traits, weaknesses, resistances, reaction triggers, behavior, habitat; track and locate lairs; harvest usable parts from slain creatures.

Progression

Level Unlock Feat Effect
2 Novice feat choice (pick one) Kill Strike You immediately gain Kill Strike Charge: your next attack within 60 seconds deals +1d4 bonus damage, spent on that strike.
Trophy Hunter While carrying at least one trophy, you gain Trophy-Carried: +2 to Intimidation checks.
Soft Spot A successful Slayer read finds the soft spot: you gain Soft Spot Focus. Your next attack within 60 seconds deals +1d4 bonus damage, no called shot needed. An unspent focus does not stack.
3 Passive bonus Poison resistance bonus
4 Mastery bonus +1 to Slayer rolls
6 Adept feat choice (pick one) Patient Hunter Gain Hunter's Focus: +1 to Investigation, Perception, and Slayer checks while actively pursuing a tracked creature.
Driven Pursuit Gain Driven Pace for 30 seconds: +15 ft movement speed while running down wounded prey. The pursuit ends if you attack a different creature or lose sight of them.
Headhunter Carrying a creature's trophy means you already know how its kind fights: on a successful Slayer recall you gain Headhunter's Lore, which grants +2 to Slayer and +2 to Investigation against that kind of creature.
7 Passive bonus Fire resistance bonus
8 Mastery bonus +1 to Slayer rolls
10 Expert feat choice Pool not yet released
11 Passive bonus Armor bonus
12 Mastery bonus +1 to Slayer rolls
14 Master feat choice Pool not yet released
15 Passive bonus Frost resistance bonus
16 Mastery bonus +1 to Slayer rolls
18 Legendary feat choice Pool not yet released
20 Mythic feat choice Pool not yet released