Performance

From NOPOTIONS Wiki
Jump to navigation Jump to search
Performance
Performance
AttributeCharisma
UsedRolled directly by the player
Feats9
First choiceLevel 2 (Novice)

Performance is a Charisma skill.

What it covers

Sing, act, tell stories, play instruments, entertain.

Progression

Level Unlock Feat Effect
2 Novice feat choice (pick one) Distraction Artist While your performance holds attention, allies in the scene gain +2 to Stealth and Thieving checks.
Mockingbird Reproduce the voice, accent, or sound accurately. Gain +2 to Deception checks when using vocal mimicry to impersonate someone.
Method Acting Gain +2 to Deception and Performance checks while maintaining the role. NPCs find the portrayal natural. Take -2 Wisdom for 60 seconds as a cost of sustaining it.
3 Passive bonus Fire resistance bonus
4 Mastery bonus +1 to Performance rolls
6 Apprentice feat choice (pick one) Lullaby The target makes a Constitution save against DC 13 or falls asleep. Damage or shaking wakes it immediately. This sleep is nonmagical. Undead, constructs, and creatures immune to sleep are unaffected.
Dramatic Entrance Gain Showstopper, granting +2 Charisma while the entrance's spectacle lasts. Neutral witnesses become more favorably disposed. Hostile witnesses make a Wisdom save against DC 12 or are momentarily stunned.
Propaganda Make a Performance check. On success, move the settlement's attitude one category in your chosen direction. On failure, people recognize the propaganda and your reputation suffers.
7 Passive bonus Storm resistance bonus
8 Mastery bonus +1 to Performance rolls
10 Adept feat choice (pick one) Headliner Faction members treat you one disposition category more warmly and volunteer local rumors. Invoke your standing with the ruling faction to request entry, an introduction, or a blind eye. Higher standing allows greater favors.
House Name Make a Performance check. On success, improve your standing with the ruling faction, with double the gain on a critical success. Until your next long rest, you may request one private audience with a local leader. On failure, you still earn a day's keep.
Pass the Hat Earn gold based on settlement size and character level, approximately 50 in a village, 150 in a town, or 400 in a city before level scaling. Receive 1 item weighted toward what the audience values. Wealthier audiences give better chances of higher rarity.
11 Passive bonus Fire resistance bonus
12 Expert feat choice Pool not yet released
12 Mastery bonus +1 to Performance rolls
14 Master feat choice Pool not yet released
15 Passive bonus Holy resistance bonus
16 Mastery bonus +1 to Performance rolls
18 Grandmaster feat choice Pool not yet released
20 Legend feat choice Pool not yet released
This page is generated from game data as of Alpha 0.0.32. Edits here are overwritten on the next regeneration; to suggest a correction, post in Discord.