List of feet affixes

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For the feet bases themselves, see Feet.

This is a list of everything that can roll on a piece in the feet slot. Higher item levels open stronger tiers, and rarity sets how many prefixes a piece can hold. See Equipment for the rules and Forge for aiming a roll. Tiers marked Elevated sit above the normal ladder and are found on drops, never made; forge work reaches tier 2 at best.

Prefixes

Prefixes are the rolled power a piece carries. Triggered effects are prefixes too: they spend the same capacity as a stat roll, so a piece that fires an effect carries fewer plain numbers for it.

Group: Armor
+# Armor
Tier Item level Value
Elevated drop only +5
5 4 +3 to +4
6 2 +2
7 1 +1
Group: Attribute
+# Attribute
Tier Item level Value Rarity floor
Elevated any +4 drop only
4 16 +3 Legendary
5 12 +2 Epic
6 8 +1 Rare
Group: Dark Resistance
+# Dark Resistance
Tier Item level Value
Elevated drop only +13 to +16
1 18 +12
2 15 +10 to +11
3 12 +8 to +9
4 9 +6 to +7
5 6 +4 to +5
6 3 +3
7 1 +1 to +2
Group: Evasion
+# Evasion
Tier Item level Value
Elevated drop only +14 to +19
3 6 +7 to +13
4 1 +3 to +6
Group: Fire Resistance
+# Fire Resistance
Tier Item level Value
Elevated drop only +19 to +23
1 18 +17 to +18
2 15 +14 to +16
3 12 +11 to +13
4 9 +9 to +10
5 6 +6 to +8
6 3 +4 to +5
7 1 +2 to +3
Group: Frost Resistance
+# Frost Resistance
Tier Item level Value
Elevated drop only +19 to +23
1 18 +17 to +18
2 15 +14 to +16
3 12 +11 to +13
4 9 +9 to +10
5 6 +6 to +8
6 3 +4 to +5
7 1 +2 to +3
Group: Holy Resistance
+# Holy Resistance
Tier Item level Value
Elevated drop only +19 to +23
1 18 +17 to +18
2 15 +14 to +16
3 12 +11 to +13
4 9 +9 to +10
5 6 +6 to +8
6 3 +4 to +5
7 1 +2 to +3
Group: Max Health
+# Max Health
Tier Item level Value
Elevated drop only +19 to +23
4 11 +14 to +18
5 8 +9 to +13
6 4 +4 to +8
7 1 +2 to +3
Group: Movement Speed
+# Movement Speed
Tier Item level Value Rarity floor
1 1 +15 Mythic
2 1 +10 Epic
3 1 +5 Uncommon
Group: Poison Resistance
+# Poison Resistance
Tier Item level Value
Elevated drop only +16 to +20
1 18 +14 to +15
2 15 +12 to +13
3 12 +9 to +11
4 9 +8
5 6 +5 to +7
6 3 +3 to +4
7 1 +2
Group: Skill
+# Skill
Tier Item level Value Rarity floor
Elevated any +5 drop only
1 18 +4 Legendary
2 13 +3 Epic
3 8 +2 Epic
4 4 +1 Rare
Group: Storm Resistance
+# Storm Resistance
Tier Item level Value
Elevated drop only +19 to +23
1 18 +17 to +18
2 15 +14 to +16
3 12 +11 to +13
4 9 +9 to +10
5 6 +6 to +8
6 3 +4 to +5
7 1 +2 to +3

Suffixes

A piece holds one suffix at most. On gear that suffix is an augment: a conditional power written into the piece at the Forge, shaped by the reagent's affinity and the strength of the work. Augments are not a fixed list and no drop rolls one, so there is no pool here. What is fixed is how strong a power a piece can hold, and how often it comes back.

Power Rarity floor Uses Returns
Minor Uncommon 3 uses after any rest
Moderate Rare 2 uses after a long rest
Major Epic 1 use after a long rest

On a consumable the suffix is its on-use payload instead: what using the item does. See Item effects for how both kinds activate.

Implicits on feet bases

An implicit is not rolled: it is part of what the base is, and every piece of that base carries it whatever its rarity. Listed here for reference.

Base item Implicit Grants
Fur-Lined Boots Frost Resistance +2 +2 Frost Resistance
Leather Boots Movement Speed +5 +5 Movement Speed
Riding Boots Movement Speed +5 +5 Movement Speed
Chain Boots Armor +1 +1 Armor
Iron Greaves Armor +1 +1 Armor
Boots of Elvenkind Stealth +1 +1 Stealth
Skitterstride Boots Movement Speed +5 +5 Movement Speed
Dragonwing Striders Armor +4 +4 Armor
Items & Equipment
Items · Equipment · Affixes · Item effects · Forge · Crafting · Merchants
Affix lists
Main Hand · Off Hand · Head · Body · Hands · Feet · Neck · Back · Ring
This page is generated from game data as of Alpha 0.0.28. Edits here are overwritten on the next regeneration; to suggest a correction, post in Discord.