Club

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Club
Club
Item details
TypeClub
RarityCommon
Item level2
SlotMain Hand
HandsOne handed
PropertiesLight
Weight3 lbs
Value5 gp
Effect
Damage1d4
ImplicitAttack Bonus vs Undead +2: +2 Undead Bane

Club is a Common club, a one handed weapon for the main hand slot. It rolls 1d4 Blunt as its base damage. It is a light weapon, so it can be held in the off hand by anyone, as described on Weapon properties.

Affixes

Implicit Attack Bonus vs Undead +2
+2 Undead Bane
Prefixes None until raised: Tempering's add prefix work raises the piece to Uncommon as the first prefix lands; the pool is List of main hand affixes
A triggered effect spends a prefix slot like any other roll.

Base damage

The base dice grow with the item's level, stepping up at each level shown. A flat +1 for every 4 item levels (up to +5) is added on top, separate from the dice.

Item level Base dice
1 1d4
3 1d8
6 1d12
10 2d8
14 2d10
18 2d12

Damage dice

A damage prefix rolls the dice of the weapon it sits on, so these are the dice a tier is worth on Club and another base rolls its own. The tiers themselves are gated by item level and rarity, as listed on List of main hand affixes.

Tier Dice
T1 1d8
T2 1d8
T3 1d6
T4 1d4
T5 1d3
T6 1
T7 1

Acquisition

It enters the world through these channels:

  • Dropped by creatures, as described on Loot
  • Stocked by merchants
  • Found in the world
Items & Equipment
Items · Equipment · Affixes · Item effects · Tempering · Crafting · Merchants
Affix lists
Main Hand · Off Hand · Head · Body · Legs · Hands · Feet · Neck · Back · Ring
This page is generated from game data as of Alpha 0.0.30a. Edits here are overwritten on the next regeneration; to suggest a correction, post in Discord.