Atzkal Prism Edge
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Atzkal Prism Edge
Item details
| Type | Shortsword |
|---|---|
| Rarity | Epic |
| Item level | 12 |
| Slot | Main Hand |
| Hands | One handed |
| Properties | Finesse |
| Weight | 2.5 lbs |
| Value | 2800 gp |
Effect
| Damage | 1d6 |
|---|---|
| Implicit | Crit Chance +4%: +4% Critical Chance |
| Prefixes | Focused Light, 11% increased fire damage, +60 Accuracy |
Atzkal Prism Edge is an Epic shortsword, a one handed weapon for the main hand slot. It rolls 1d6 Pierce as its base damage. It is a finesse weapon, so it strikes with the better of your Strength and Dexterity, as described on Weapon properties.
Affixes
| Implicit | Crit Chance +4% +4% Critical Chance |
|---|---|
| Prefixes | Focused Light: Every hit sets the target burning, dealing 2d4 fire damage every 6 seconds for 24 seconds. It is a signature row, so it cannot be removed or rerolled. 11% increased fire damage +60 Accuracy Up to 3 rolled from the slot's pool; see List of main hand affixes A triggered effect spends a prefix slot like any other roll. |
Base damage
The base dice grow with the item's level, stepping up at each level shown. A flat +1 for every 4 item levels (up to +5) is added on top, separate from the dice.
| Item level | Base dice |
|---|---|
| 1 | 1d6 |
| 3 | 2d4 |
| 6 | 2d6 |
| 10 | 2d8 |
| 14 | 3d8 |
| 18 | 4d6 |
Damage dice
A damage prefix rolls the dice of the weapon it sits on, so these are the dice a tier is worth on Atzkal Prism Edge and another base rolls its own. The tiers themselves are gated by item level and rarity, as listed on List of main hand affixes.
| Tier | Dice |
|---|---|
| T1 | 1d8+1 |
| T2 | 1d8 |
| T3 | 1d6 |
| T4 | 1d4 |
| T5 | 1d3 |
| T6 | 1 |
| T7 | 1 |
Acquisition
It enters the world through these channels:
- Dropped by creatures, as described on Loot
| Items & Equipment |
|---|
| Items · Equipment · Affixes · Item effects · Tempering · Crafting · Merchants |
| Affix lists |
|---|
| Main Hand · Off Hand · Head · Body · Legs · Hands · Feet · Neck · Back · Ring |
This page is generated from game data as of Alpha 0.0.30a. Edits here are overwritten on the next regeneration; to suggest a correction, post in Discord.