Solar Aura

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Solar Aura
SourceSorcerer (base feat, level 2)

Solar Aura is a Sorcerer feat.

"Grants Fire resistance, and armor while you wear cloth. Attackers take Fire damage and Burning when they hit you, once per attacker per round."

Activation

Activate or deactivate at no cost. Activating it ends Lunar Aura. In a fight, you can activate it once and deactivate it once. Activate this ability through its card in the Abilities tab.

Effect

While active you stand in Solar Aura: Fire resistance, and armor while you wear cloth. Attackers who land a direct hit on you take Fire damage and Burning, once per attacker per round. Only one Solstice aura stands at a time: activating it ends Lunar Aura.


Sorcerer feats
Solstice Eclipse · Permafrost · Fleeting Affliction · Unbound Ailments · Volatile Fire · Afterglow · Wildfire · Thermal Shock · Grand Conjunction · Solar Aura · Elemental Confluence · Lunar Aura · Kindling Chill · Intensify
Arcanist Stored Power · Distant Touch · Arcane Compulsion · Forking Projectiles · Reprise · Expansive Magic · Spell Conduit · Overchannel · Spell Conservation · Infusion · Efficient Infusion · Reverberation
This page is generated from game data as of Alpha 0.0.32. Edits here are overwritten on the next regeneration; to suggest a correction, post in Discord.