Intensify
Jump to navigation
Jump to search
Intensify is a Sorcerer feat.
"Your spells apply 50% more Burning damage. Your Chilled is twice as strong. Adding more Burning to a foe intensifies it."
Activation
Passive.
Effect
Your spells apply 50% more Burning damage over the same duration. Your Chilled is 100% stronger: its movement and evasion penalties double, added with other increased Ailment Effect. Chill strength still follows the hit. Adding Burning to a burning foe restarts its duration. Until the old burn would have run out, it deals at least its old damage each turn.
| Sorcerer feats | |
|---|---|
| Solstice | Eclipse · Permafrost · Fleeting Affliction · Unbound Ailments · Volatile Fire · Afterglow · Wildfire · Thermal Shock · Grand Conjunction · Solar Aura · Elemental Confluence · Lunar Aura · Kindling Chill · Intensify |
| Arcanist | Stored Power · Distant Touch · Arcane Compulsion · Forking Projectiles · Reprise · Expansive Magic · Spell Conduit · Overchannel · Spell Conservation · Infusion · Efficient Infusion · Reverberation |
This page is generated from game data as of Alpha 0.0.32. Edits here are overwritten on the next regeneration; to suggest a correction, post in Discord.