Severing
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Severing is an Apprentice Warrior feat.
"Cut the target for extra damage, and possibly sever a limb and a tendon."
Activation
Melee critical hits always trigger it. Regular melee hits trigger it on normal or elite enemies below 50% health.
Effect
Deals Severing Cut damage (scales with level). The target then makes a Constitution save (DC 13 + your Strength or Dexterity modifier, whichever is higher). Failed: Severed Limb (-2 Dexterity, -10 ft movement until treated) and Severed Tendon for 4 rounds. Saved: Severed Tendon for 2 rounds. See Status effects for damage scaling and the Severed Tendon penalties.
| Warrior feats | |
|---|---|
| Warrior | Unbowed · Bloodborn · Pack Mule · Master of Arms · Intimidating Glare |
| Knight | Iron Will · Certain Strike · Duelist · Armored Basher · Commanding Presence · Severing · Shield Throw · Interpose · Riposte · Guardian · Bastion · Second Wind |
| Barbarian | Savage Strength · Bear Skin · Skull Cracker · Combat Grab · Aftershock · Come and Get Me · Blood for Blood · Stay Down · Out of Room · Rage · Colossal Grip · Unbroken Rage |
This page is generated from game data as of Alpha 0.0.32. Edits here are overwritten on the next regeneration; to suggest a correction, post in Discord.