Come and Get Me
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Come and Get Me is an Apprentice Warrior feat.
"Below 25% health, gain attack advantage and +5% critical hit chance for up to six turns."
Activation
Drop below 25% health in combat. Once per long rest.
Effect
Gain Bloodied Fury, granting advantage on all attacks and +5% critical hit chance. It lasts up to six turns and ends when the fight quiets.
| Warrior feats | |
|---|---|
| Warrior | Unbowed · Bloodborn · Pack Mule · Master of Arms · Intimidating Glare |
| Knight | Iron Will · Certain Strike · Duelist · Armored Basher · Commanding Presence · Severing · Shield Throw · Interpose · Riposte · Guardian · Bastion · Second Wind |
| Barbarian | Savage Strength · Bear Skin · Skull Cracker · Combat Grab · Aftershock · Come and Get Me · Blood for Blood · Stay Down · Out of Room · Rage · Colossal Grip · Unbroken Rage |
This page is generated from game data as of Alpha 0.0.32. Edits here are overwritten on the next regeneration; to suggest a correction, post in Discord.