Blackpyre
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Blackpyre
Item details
| Type | Greatsword |
|---|---|
| Rarity | Legendary |
| Item level | 14 |
| Slot | Main Hand |
| Hands | Two handed |
| Weight | 14 lbs |
| Value | 6000 gp |
Effect
| Damage | 3d6 |
|---|---|
| Prefixes | The Pyre Climbs, 12% increased dark damage, 11% increased fire damage, 7% increased holy damage |
Blackpyre is a Legendary greatsword, a two handed weapon for the main hand slot. It rolls 3d6 Slash as its base damage.
Affixes
| Prefixes | The Pyre Climbs: At 50% health or less, each hit deals an extra 20% of its damage as fire and 20% as holy. At 25% health or less, each hit also deals an extra 40% of its damage as dark. It is a signature row, so it cannot be removed or rerolled. 12% increased dark damage 11% increased fire damage 7% increased holy damage Up to 4 rolled from the slot's pool; see List of main hand affixes A triggered effect spends a prefix slot like any other roll. |
|---|
Base damage
The base dice grow with the item's level, stepping up at each level shown. A flat +1 for every 4 item levels (up to +5) is added on top, separate from the dice.
| Item level | Base dice |
|---|---|
| 1 | 3d6 |
| 3 | 4d6 |
| 6 | 5d6 |
| 10 | 5d8 |
| 14 | 6d8 |
| 18 | 7d8 |
Damage dice
A damage prefix rolls the dice of the weapon it sits on, so these are the dice a tier is worth on Blackpyre and another base rolls its own. The tiers themselves are gated by item level and rarity, as listed on List of main hand affixes.
| Tier | Dice |
|---|---|
| T1 | 2d8+1 |
| T2 | 2d8 |
| T3 | 2d6+1 |
| T4 | 2d6 |
| T5 | 1d8 |
| T6 | 1d6 |
| T7 | 1d4 |
Acquisition
This item is placed by hand rather than spawned, so it is never sold by a merchant and never found as ordinary loot.
| Items & Equipment |
|---|
| Items · Equipment · Affixes · Item effects · Tempering · Crafting · Merchants |
| Affix lists |
|---|
| Main Hand · Off Hand · Head · Body · Legs · Hands · Feet · Neck · Back · Ring |
This page is generated from game data as of Alpha 0.0.32. Edits here are overwritten on the next regeneration; to suggest a correction, post in Discord.