Metabolize
Jump to navigation
Jump to search
Metabolize
| Tier | Apprentice |
|---|---|
| Source | Potions (level 6 choice) |
| Trigger | Potions check; Status applied |
| Declarable | Yes |
Metabolize is an Apprentice Potions feat.
"Neutralize poison and recover 1d6 plus your Constitution modifier in health when affected by a toxin."
Activation
A poison, toxin, or alchemical substance affects you through ingestion, injection, or inhalation.
Effect
The poison is neutralized. Gain Rapid Recovery, restoring 1d6 plus your Constitution modifier in health. You still experience mild nausea for a few seconds.
| Potions feats | |
|---|---|
| Novice | No Potions · The Guzzler · Stranger Danger |
| Apprentice | Blade Venom · Metabolize · Healthy Dose |
| Adept | Vivisectionist's Mark · Mutagen Draught · Explosive Concoction |
This page is generated from game data as of Alpha 0.0.32. Edits here are overwritten on the next regeneration; to suggest a correction, post in Discord.