Convert the Faithful
| Tier | Adept |
|---|---|
| Source | Persuasion (level 6 choice) |
| Trigger | Persuasion check; Status_applied |
| Declarable | Yes |
Convert the Faithful is a Adept Persuasion feat.
"They expect torture or execution. Instead, you sit down across from them and ask about their life. Their family. Why they fight. By the time you're done, they're wondering if they've been fighting for the wrong side. You don't break people. You show them they were already broken."
Activation
You speak to a defeated, captured, or demoralized enemy for at least 5 minutes after combat ends. Only works on intelligent humanoids whose Character Level is equal to or lower than yours.
Effect
After a long talk, make a Persuasion check contested by their Wisdom. On a success the defeated, demoralized enemy is Converted: they cooperate, share what they know, and stand down. On a poor result they harden against you. Does not work on creatures significantly stronger than you.
| Persuasion feats | |
|---|---|
| Novice | Peer Pressure · Shared Enemy · Ego Stroking |
| Adept | Mutually Assured Negotiation · Convert the Faithful · Emotional Intelligence |