Poison damage

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Poison is an elemental damage type that works over time. It never lands as a single burst, and instead ticks as damage over time that weakens with each tick, as described on Status effects. Like every elemental type it goes around armor and is met by resistance instead.

Poison resistance reduces those ticks, and it also reduces acid, the direct member of the same family. Weapons and gear apply poison through triggered affixes such as a poisoned blade, and Affixes covers where those families roll.

Items & Equipment
Items · Equipment · Affixes · Item effects · Tempering · Crafting · Merchants