Alpha 0.0.29a: Affix Swaps & Crafting Improvements
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Alpha 0.0.29a is a game update released on 27 July 2026. Prefixes can now be swapped when tempering, legendary gear gains a fourth prefix slot, armor moves to a new scale, and combat turns can be undone.
Crafting Adjustments
- Prefix Swapping: Prefixes can now be replaced when tempering. A swap costs one temper and rolls the new affix, the same way adding a prefix does.
- Tempering no longer requires a Crafting level. Adding or raising an affix is limited only by reagents and your Crafting roll.
- Crafting rare gear now unlocks at Crafting 4, epic at 8 and legendary at 8. Previously 6, 12 and 12. Legendary still requires a legendary material.
Legendary & Epic Gear
- Legendary gear now has 4 prefix slots, up from 3.
- Legendary gear now carries 8 tempers, up from 6.
- Legendaries now drop with all four prefix slots filled.
- Added new unique affixes on certain Epics.
Armor & Evasion
- Armor has been rescaled. 5 armor = 1 armor from the last patch, and the values on gear you already own were converted to match.
- Armor prefixes are now more effective on heavy armor, and less effective on light armor.
- Evasion prefixes are now more effective on light and cloth armor.
- Armor and shields show their weight class and its evasion limit on the item card.
General Improvements
- Combat Undos: Combat turns can now be undone, at the same daily allowance and credit cost as any other undo.
- Turns where you died, scripted scenes and tempering rolls cannot be undone.
- Loot and trade in reach are now labeled buttons on the Your Turn card instead of corner icons.
Bug Fixes
- Fixed a bug where an affix granting two stats showed only the first.
- Fixed a bug where staging two tempers on one affix row reported no reagent while you carried a stack.
- Fixed a bug where evasion affixes were missing from the picker on heavy armor.
- Fixed a bug where a weapon damage affix showed dice that did not match the damage it added.
- Fixed a bug where killing your target with the first strike sent the second strike at the nearest character.
- Fixed a bug where party members sometimes acted irrationally in combat.
- Fixed a bug where selling several lots of the same goods in one storefront visit failed the whole sale.
- Fixed a bug where selling part of a stack paid more than the storefront's listed rate.
- Fixed a bug where a healing item with an instant effect left an hour-long effect on your effects card instead of restoring health on use.
- Fixed a bug where a multi-use healing item such as the Healer's Kit or Waterskin spent a use without restoring health.
- Fixed a bug where an item applied or thrown at a target was consumed without its effect landing.
- Fixed a bug where the subclass confirm button offered a different subclass than the one shown.
- Fixed a bug where the subclass carousel jumped back to the first option while browsing.
- Fixed a bug where a cancelled loot, shop, temper or rest panel stayed in chat as a greyed out card until your next message.
- Fixed a bug where a loosely worded item name on a transmute lost your affixes instead of resolving onto the item you meant and keeping them.
- Fixed a bug where asking to craft with a legendary material was refused as not being gear, depending on how you worded it.
- Fixed a bug where a weapon's damage affix kept its old dice after a transmute instead of matching the new weapon.
- Fixed a bug where a transmute whose new item failed to be made consumed the original anyway.
- Fixed a bug where the before and after cards on a transmute showed the live item instead of the pair being previewed.
- Fixed a bug where a reagent above your Crafting level was refused outright, even when it was the only reagent backing the work.
- Fixed a bug where a deep climb your reagent could cover was withheld at low Crafting level.
- Fixed a bug where a blocked temper named a missing reagent when the real blocker was the reagent's rarity floor.
- Fixed a bug where the Narrator naming an affix row your item does not carry ended the turn with a refusal, instead of opening tempering on the full picker.
- Fixed a bug where asking to craft a legendary material into the wrong thing was refused instead of opening the crafting window.
- Fixed a bug where climbing a weapon damage affix raised its tier without raising its dice, so the row kept its old damage.
- Fixed a bug where a damage affix that boosts attacks against one sub-race climbed onto the weapon's ladder instead of its own.
- Fixed a bug where affix rows written before the tier renumbering showed no tier badge until the row was next worked.
- Fixed a bug where a unique affix row showed no tier at all.
- Fixed a bug where a signature affix's description was showing outdated content.
- Fixed a bug where a cursed item's drawback took a prefix slot of its own, so the curse cost you both the stat and the slot.
- Fixed a bug where gear bought from a merchant arrived at a different rarity and affix set than the storefront listed.