Spell ranks

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Spell ranks group spells by the spell slots they require. The current Sorcerer spell list runs from Cantrip through Expert, and each ranked spell spends a slot of its own rank.

The ranks

Rank Sorcerer unlock level
Cantrip 1
Novice 2
Apprentice 4
Adept 7
Expert 10

Slots

Cantrips cost no spell slot, while Novice, Apprentice, Adept and Expert spells each spend a slot of the matching rank. A higher rank slot cannot replace a lower rank slot for the same spell.

A long rest restores your class spell slots. Your available slots increase as you level, as shown in the Sorcerer slot table.

Level scaling

Spell damage and other bonuses can increase with your character level without changing the spell's rank or slot cost. Cantrips and Novice spells can gain an increase at level 4, with later increases listed on Spells.

Learning spells

You choose spells at the levels shown on Sorcerer, with separate picks for cantrips and ranked spells. Bloodline spells are granted automatically without spending a pick.

From level 3, you can replace one spell selected through a pick per level with another spell allowed by that pick. Spells granted by your bloodline are separate from these choices.

Spells from items

An item can grant a spell even when your class cannot learn it. Item cantrips have no charge cost, and ranked item spells spend the item's own uses rather than your class spell slots.

See Magic for casting and Spells for the spell list.