Alpha 0.0.23: The Glacial Wasteland & Revival

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Alpha 0.0.23
TypeGame update
Released28 May 2026
Version0.0.23
AnnouncementDiscord post
PreviousAlpha 0.0.22
NextAlpha 0.0.24

Alpha 0.0.23 is a game update released on 28 May 2026. This patch expands the Glacial Wasteland, introduces the Revival system, fixes NPC inventories, overhauls loot tables, and turns Continue into a button that can spark new events.

New Content

  • Three new areas added to the Glacial Wasteland with new creatures to encounter!
  • More craftable potions added, with new recipes and effects. Potions acquired from this patch onward use new visuals that match their effects.
  • Higher-level adventurers may start running into new kinds of enemies and events in certain locations.

New Premium Features

Revival

  • When your character dies, you can now attempt a Revival. Each attempt plays out one of several scenarios to bring your character back to life.
  • Revivals are a limited resource. You can see how many you have left for the month on your account page.

Continue

  • You can now press Continue between turns when a scene reaches a natural pause.
  • Continue simulates the world behind the scenes. It moves your story forward and can spawn additional events and encounters depending on what's going on around you.

General Improvements

  • You can now hover over a dice roll to see why an advantage/disadvantage was applied.
  • The relationship system has been updated to account for more nuance and complicated relationships. Some existing relationships in older games may display incorrectly.

NPC Inventories & Loot

  • Every NPC and enemy now carries an inventory shaped by who they are.
  • Loot tables have been filled out across every character and enemy type, so corpses, chests, and rewards drop items that better fit the character or encounter.
  • NPCs now correctly equip and use weapons or gear you hand them.

Bug Fixes

  • Fixed a bug where you were blocked from typing accented characters in your prompts (é, ñ, ł, ř, etc.).
  • Fixed a bug where enemies could flee an unrealistic distance in a single turn, then appear to teleport when you attacked them the following turn.
  • Fixed a bug where a forged item displayed the wrong damage die.
  • Fixed a bug where elemental damage on a weapon was sometimes not applied to the attack.
  • Fixed a bug where an NPC could go unconscious instead of dying when your intent was lethal.
  • Fixed a bug where an NPC could spawn as hostile even when their relationship to you was mentor.
  • Fixed a bug where the Encumbered debuff stayed on you after you dropped enough items to be under the limit.
  • Fixed a bug where enemies could counter-attack after being killed in the same turn.
  • Fixed a bug where an NPC could take an item from you without your permission.
  • Fixed a bug where an 'on your next check' buff (such as advantage on your next Creation check) was not consumed when that check happened.
  • Fixed a bug where character portraits could fail to load correctly after using certain feats.
  • Fixed a bug where equipped item stats could fail to display correctly in the equipment menu.