Alpha 0.0.16: NPC Behavior & Stability

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Alpha 0.0.16
TypeGame update
Released25 March 2026
Version0.0.16
AnnouncementDiscord post
PreviousAlpha 0.0.15
NextAlpha 0.0.17

Alpha 0.0.16 is a game update released on 25 March 2026. This patch improves NPC behavior, item balance, and session stability.

Interface

  • Subclass Paths: Warrior and Rogue class cards now preview their subclass paths during character creation.

General Improvements

  • NPCs that leave a scene (arrested, fled, dismissed) now go somewhere instead of disappearing. You can find them at their new location later.
  • Improved NPC responses to apologies, reasoning, and other de-escalation attempts during conflicts.
  • NPCs you've dismissed no longer keep approaching you, and you won't be swarmed by strangers.
  • NPC reactions now better match what actually happened. Relationships shift gradually through conversation and only swing dramatically during combat.
  • Improved NPC awareness so they only react to events they actually witnessed.

Balance Changes

  • Most mundane items no longer carry stat bonuses. Special and rare items are now the primary source of stat bonuses.

Bug Fixes

  • Fixed a bug where NPC familiarity was not updating after conversations or joining your party.
  • Fixed a bug where items could be incorrectly removed from your inventory after certain actions.
  • Fixed a bug where loading a character session could result in a blank screen.
  • Fixed a bug where spawned NPCs could have mismatched race and culture combinations.
  • Fixed a bug where damage and effects could be applied to the wrong character.
  • Fixed a bug where characters would sometimes repeat themselves in conversation.
  • Fixed a bug where items would not appear in your inventory after looting or finishing a trade.
  • Fixed a bug where the feat selection interface was not scrollable on mobile devices.